![]() Many DSP effects may sound slightly different at other rates, so changing the rate could result in a slightly different sound from what you expect. By default, the currently active sample rate is selected and it is recommended to use this. ![]() Sample Rate: Select a sample rate for the rendering process."Precise" gives the best possible sample quality by running Cubic and Sinc interpolated samples in more precise, non-lookup table based HQ modes, which can remove a bit of interpolation noise (mostly inaudible below 96dB) without changing the character of the sound. "Default" is what you've heard during composing and playback. Interpolation: Choose the re-sampling quality that will be used in the rendering process."Low" will leave plenty of CPU power for other tasks, while "High" will use as much CPU power as possible. Priority: Select the priority of the rendering process.Some plug-in instruments and effects may render incorrectly when running faster than real-time, so use this mode for those occasions. Rendering in real-time will simply play the song and record the output, which also allows the recording of Line-In Devices and MIDI instruments that play in real-time. Rendering Offline is faster, more accurate and allows more options. Reveal in Explorer when rendering finished: Will automatically open the Destination folder upon completion of rendering. ![]() Clicking on an option will place that text at the end of the existing command. Clicking the drop-down menu that appears to the right will show the various commands which can be inserted into the naming scheme.
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